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cryptid > Intel > EA Skate Flick-It Controls

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EA Skate Flick-It Controls

By Christian Romans

Electronic Arts really outdid themselves with the unique control scheme. No longer are gamers just randomly pressing buttons and seeing tricks appear on screen, now gamers can feel the tricks they are doing. Skate is more of a virtual "experience" than just a video game. Most games can not come close to accurately simulating a physical experience, but this one does in many ways. Sure, you are not stepping on a platform to perform tricks (except on Wii's Skate It), however the power of your thumbs has reached its maximum. If you pull back on the right trigger and push straight forward, your virtual skater will proceed to do an ollie. If you pull back on the right trigger and push off to the left or right slightly, your skater will do a kickflip or heelflip. A chart of trick fingerings is attached to this module, and it is very interesting to experience. I am not sure that a better system could be created without making giant advances in terms of controllers.


Contributor's Note

EA Skate is a video game released last year that has received much understandable popularity in and out of the skateboarding scene. It can be bought on the PS3 or Xbox 360

This intel first appeared on: http://www.squidoo.com/easkate

External Links

http://www.squidoo.com/easkate | http://www.easkate.com

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Contributed by cryptid on December 23, 2008, at 2:11 PM UTC.

PLEASE VISIT THE CONTRIBUTOR'S WEBSITE
Philosophy Lense
My philosophical blog
www.squidoo.com/Philosophical

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